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I JUST HIT THE JACKPORT OBBY

I JUST HIT THE JACKPORT OBBY

A Roblox experience owned by I Just Bought More Land in the Metaverse.

ObbyENJackPortObbyMeme References

Description (written by the developer; not a statement by this register)

💰 I JUST HIT THE JACKPORT OBBY! 💥 💾 AUTO SAVE – Your progress saves automatically! 👍 LIKE 👍 and ⭐ FAVORITE ⭐ PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PL Tags: Tags: cornbread, you gonna eat your cornbread, burger, evan burger, dishes, YOU WANT ME TO DO SOME DISHES, mmm i brought pizza, socrates, socrates throwing yams, wallahi, say wallahi bro, no name, obby, JackPort, I just hit the jackport, i just hit the

Last updated by the developer 17 Apr 2026, 01:51 UTC.

0
playing (measured 10 Aug 2026, 23:19 UTC)
179,146
lifetime visits
51%
liked (782 👍 / 753 👎)
941
favourites (5.3 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
50 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome112,459 · 100.0% win
Stage 25 · progression19,767 · 8.9% win
Stage 50 · progression943 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5115 August 2026 — 51 % liked25 August 2026 — 51 % liked4 September 2026 — 51 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:3151no change
25 Aug 2026, 05:4651no change
15 Aug 2026, 05:4551first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.