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[DUGEM]🎧 RESTRICTED AREA PARTY [ RAP ]

[DUGEM]🎧 RESTRICTED AREA PARTY [ RAP ]

A Roblox experience owned by [ RAP ] Restricted Area Party.

Social & hangoutIDsocial hangoutmusic/rap themeexploration

Description (written by the developer; not a statement by this register)

🎉 RESTRICTED AREA PARTY 🎧 🚧 Katanya dilarang masuk… 😏 tapi semua orang malah PARTY di dalam?! 🔥 Lampu nyala, musik jalan, suasana chaos tapi seru 🎧 Semua pemain kumpul di satu tempat yang gak biasa 🎉 Dan kamu… diundang juga 👀 MASUK & IKUT SERUNYA Jelajahi kota unik penuh spot seru buat hangout, eksplor, dan party bareng 🎶 VIBE NONSTOP Nikmati suasana rame, efek visual keren, dan momen yang beda tiap kali main 👥 MAIN BARENG = LEBIH SERU Datang sendiri atau ajak temen—semakin ramai, semakin hype! ✨ SETIAP SESI = PENGALAMAN BARU Selalu ada hal random, kejadian lucu, dan momen tak terduga

Last updated by the developer 7 Aug 2026, 10:35 UTC.

0
playing (measured 19 Aug 2026, 01:04 UTC)
562
lifetime visits
100%
liked (4 👍 / 0 👎)
2
favourites (3.6 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 01:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SULTAN
1,000 R$
VVIP
150 R$
VIP PELANGGAN
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WARGA [RAP] RESTRICTED AREA PARTY · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.