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Mine for Fruits!

Mine for Fruits!

A Roblox experience owned by mine sly.

TycoonENidleminingupgrade

Mine for Fruits! is a tycoon experience created on 2026-03-17. It has 4,619,196 lifetime visits, 6,360 favorites, and an 89% like percentage. Currently, 53 users are playing. The game involves mining fruits, earning cash, and upgrading items.

Description (written by the developer; not a statement by this register)

⭐ Welcome To Mine For Fruits! ⛏️ Mine Fruits 💸 Earn cash at your base! ⬆️ Upgrade your items! ⚒️ Get Better Pickaxes 💤 Earn Cash offline! ⭐Like and Favorite the Game for More Updates!

Last updated by the developer 7 Jun 2026, 18:10 UTC.

53
playing (measured 10 Aug 2026, 14:17 UTC)
4,619,196
lifetime visits
89%
liked (3,340 👍 / 409 👎)
6,448
favourites (1.4 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1780first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Pack
49 R$
VIP
49 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:1889no change
14 Aug 2026, 02:1889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.