Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
💰StockBlox

💰StockBlox

A Roblox experience owned by arbastro Capital Division.

SimulatorENstock market simulationtrading mechanicsRoblox economy

Description (written by the developer; not a statement by this register)

🥇 The #1 Roblox game for trading the top experiences live as stocks, options & dividends. 📈 Trade stocks of the top 100 Roblox games through a full exchange interface with real volume indicators 👥 Prices track live based on each game’s CCU, so the market moves with player activity 📊 Follow ETFs of multiple indexes inspired by real-world markets, including versions of the Dow Jones Industrial Average, Wilshire 5000, and S&P 500 💹 Trade options with puts and calls 🧾 Manage holdings by lots and track your portfolio 🕒 View historical price charts across multiple timeframes 🎯 Place limit orders, stop orders, trailing stop orders, and short sell stocks 💸 Earn and collect dividends while growing your net worth offline 🏆 Compete on global leaderboards against other players 📚 Use in-game guides to learn the market systems 🆕 Pre-Alpha; expect bugs. 🏷️ Tags: simulator, dividends, ETFs, tycoon, trading, economy, stock market, investing, money, strategy, leaderboard, options, stocks

Last updated by the developer 11 Aug 2026, 17:48 UTC.

0
playing (measured 12 Aug 2026, 01:15 UTC)
928
lifetime visits
98%
liked (97 👍 / 2 👎)
10
favourites (10.8 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Master Trader0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.