Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
DON'T FALL! 👻 Ghost Tower [UPD]

DON'T FALL! 👻 Ghost Tower [UPD]

A Roblox experience owned by COOLBOY222.

AdventureENparkourtower climbmultiplayer race

Description (written by the developer; not a statement by this register)

Welcome to DON'T FALL! 👻 Ghost Tower!✨ HOW TO PLAY:CLIMB the colorful tower blocks to reach the summit!CLICK THE GHOST 👻 button to activate your ghost powers!PHASE THROUGH special transparent objects while invisible!RACE against your friends and beat the clock!EARN CROWNS 👑 to dominate the leaderboards!

Last updated by the developer 13 Sept 2026, 12:48 UTC.

0
playing (measured 13 Sept 2026, 21:52 UTC)
2,026
lifetime visits
89%
liked (25 👍 / 3 👎)
489
favourites (241.4 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Black Hole Slap
339 R$
INSANE Void Slap
199 R$
Lightning⚡ Slap
149 R$
Happy Slap
99 R$
Permanent Admin
49 R$
Heaven Slap
49 R$
Admin
49 R$
Hyper laser gun
46 R$
Rainbow Carpet
45 R$
Starter Pack (Slap)
45 R$
VIP Permanent Tag
29 R$
Classic Slingshot
24 R$
Poison Slap
20 R$
Classic Time Bomb
19 R$
Gravity Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 wins · progression29 · 0.00% win
Slap · other28 · 0.00% win
Ty · other1 · 0.00% win
Welcome Badge · welcome1 · 0.00% win
Visit again😀 · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.