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Brainrot Duels

Brainrot Duels

A Roblox experience owned by Zap Jar.

MinigamesENminigame1v1brainrot

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Duels! Choose a gamemode and win the duel to secure the loot! [ Gamemodes ] 🐱‍👤 Steal 1v1 - Be the first to place the brainrot in your base, don't get ragdolled! 💣 Bomb Chip 1v1 - Pick a chip, dont choose the bomb! 🔢 Number 1v1 - Guess the other players number, dont let them choose yours! 🔥 LEAVE SUGGESTIONS IN THE COMMUNITY Show your support by LIKING and FAVORITING! Fun with Friends ❤️

Last updated by the developer 26 Jul 2026, 15:13 UTC.

0
playing (measured 10 Aug 2026, 23:23 UTC)
109,555
lifetime visits
71%
liked (77 👍 / 32 👎)
182
favourites (1.7 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
X2 STREAK
99 R$
X2 VOTE
99 R$
Starter Bundle!
49 R$
KITTY BUNDLE
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Incipient Mastery · progression75,648 · 0.00% win
No Stopping · other51,651 · 0.00% win
Collection Junky · collection2 · 0.00% win
Collection Overlord · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.515 August 2026 — 71 % liked14 September 2026 — 70 % liked24 September 2026 — 70 % liked24 October 2026 — 71 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:0571+1
24 Sept 2026, 15:0370no change
14 Sept 2026, 11:5170-1
15 Aug 2026, 10:1671first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.