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[RUNES!] Token Incremental

[RUNES!] Token Incremental

A Roblox experience owned by Great Incrementals.

SimulatorENincrementalidleprestige

Description (written by the developer; not a statement by this register)

Welcome to Token Incremental! X3 TOKEN EVENT! 🪙 Collect tokens and fruits to progress ⬆️ Upgrade to progress faster 📈 Prestige and Ascend to get OP buffs 💰 Premium players get +4 Walkspeed 🥰 Join the Great Incrementals group for codes! 👍 Like and Favourite the game to support development! 🔥Inspired by "Currency Incremental" and "Bee Swarm Simulator" @Conrado930 - Owner @0_Bruce - Investor

Last updated by the developer 17 Jul 2026, 21:54 UTC.

0
playing (measured 11 Aug 2026, 10:36 UTC)
50,940
lifetime visits
72%
liked (224 👍 / 88 👎)
376
favourites (7.4 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
399 R$
Fast Passive Roll
199 R$
VIP
199 R$
x2 Rainbow Luck
99 R$
x2 Passive Key Chance
99 R$
x2 Luck
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7215 August 2026 — 72 % liked4 September 2026 — 72 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 19:2372no change
15 Aug 2026, 17:4572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.