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Be a Hungry Brainrot!

Be a Hungry Brainrot!

A Roblox experience owned by Vexin Games!.

SimulatorENbrainrotsimulatorcollecting

Description (written by the developer; not a statement by this register)

Welcome to Be a Hungry Brainrot! ⬇️ Release!⬇️ USE CODES: RELEASE, BRAINROT, THANKYOU, POINTS5K, MEGAPOINTS, BOOST60 🏃 Collect Food around the map 🍎 ⚔️ Outsmart players weaker than you ⚔️ 💸 Gather CASH! to unlock rare rewards 💸 🏆 Rise to become the smartest survivor 🏆 Make sure to Like and Favorite And Join the group for Future Rewards! Keywords: brainrot, simulator, collecting, pvp, fighting, growth, upgrade, evolve, skulls, skins, leaderboard, rebirth, energy, chaos, survival, arena, multiplayer, competitive, power, grind, fun

Last updated by the developer 9 Jul 2026, 19:29 UTC.

0
playing (measured 11 Aug 2026, 00:18 UTC)
16,522
lifetime visits
75%
liked (9 👍 / 3 👎)
113
favourites (6.8 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Points
199 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ate 1K · progression9,963 · 0.00% win
Ate 10K · progression2,743 · 0.00% win
Ate 100K · progression583 · 0.00% win
Ate 500K · progression78 · 0.00% win
Ate 1M · progression29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.