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[SUMMER EVENT 🏖️] Toy Tower Defense

[SUMMER EVENT 🏖️] Toy Tower Defense

A Roblox experience owned by ReaIStudio.

Tower defenseENtower defensemilitarysummer event

Description (written by the developer; not a statement by this register)

The evil toys came to invade your home, protect it, and fight back! - Collect cash and unlock powerful units - Place Soldiers, Tanks, Rocket Launchers, and more - Fight against the invading Army - Expand your military base and strengthen your defenses - Defeat enemy waves and become the ultimate commander ⭐ Like and favorite the game for more updates! 🪖 New units, maps, and features coming soon! Credits: Aomsen568 for the models! janisjanis01 for inspiration!

Last updated by the developer 4 Sept 2026, 00:45 UTC.

13
playing (measured 4 Sept 2026, 08:00 UTC)
22,370
lifetime visits
65%
liked (264 👍 / 140 👎)
700
favourites (31.3 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 08:0013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
3X SPEED
99 R$
StarterPack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for joining! · welcome57,539 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6468664 September 2026 — 65 % liked14 September 2026 — 68 % liked25 September 2026 — 65 % liked5 October 2026 — 64 % liked15 October 2026 — 66 % liked25 October 2026 — 66 % liked4 November 2026 — 65 % liked654 September 20264 November 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 09:3865-1
25 Oct 2026, 09:3766no change
15 Oct 2026, 09:3766+2
5 Oct 2026, 09:3664-1
25 Sept 2026, 09:3565-3
14 Sept 2026, 22:4868+3
4 Sept 2026, 22:3365first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
6 November 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.