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Farm Tycoon Empire🌾

Farm Tycoon Empire🌾

A Roblox experience owned by Lunoro Games.

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Description (written by the developer; not a statement by this register)

🌾 Build your FARM EMPIRE from NOTHING to RICH! 💰 ♾️EARNS OFFLINE!🔥 Start as a poor farmer and grow into a massive farming tycoon 🚜🔥 Unlock upgrades, earn tons of money and build the biggest farm ever! 👟Get more Speed and become the fastest Player 💸 Grow crops and make money fast 🚗 Drive cars to earn extra money ⚡ Unlock powerful upgrades 🌾 Expand your farm empire 👑 Become the richest farmer 🎁 Use code START for 5,000 starting money! 🔥 Regular updates with new features coming 🔥 Can YOU reach the max farm? 👍 Like & Favorite for updates! 💬 Join the group for rewards and future bonuses

Last updated by the developer 14 Jul 2026, 23:05 UTC.

0
playing (measured 11 Aug 2026, 20:08 UTC)
68,752
lifetime visits
86%
liked (335 👍 / 55 👎)
588
favourites (8.6 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Always 3x Rebirths
199 R$
3x Offline Earnings + 4h Longer
199 R$
Always Double Money
179 R$
VIP👑
149 R$
Auto Collect
139 R$
Full Speed Unlock
79 R$
Double Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8615 August 2026 — 86 % liked4 September 2026 — 86 % liked24 September 2026 — 86 % liked15 August 202624 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 20:0386no change
4 Sept 2026, 16:2386no change
15 Aug 2026, 14:4686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.