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DRAI's Backrooms

DRAI's Backrooms

A Roblox experience owned by DRAI's Backrooms Official Community.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

A liminal and exploration game involving The Backrooms... 🎧📷 Headphones & max graphics are highly recommended 🛠️Game is in alpha; many things are still under development. ❤️Make sure to like the game! ⭐Make sure to favorite the game! tags: backrooms, level, sub, lobby, abandoned, terror, scary, creepy, horror, escape, monster, smiler, partygoer, fun, liminal, dreamcore, pitfalls, pipes, poolrooms, sublimity, motion, endless, maze, reality, adventure.

Last updated by the developer 15 Aug 2026, 22:38 UTC.

0
playing (measured 6 Sept 2026, 22:01 UTC)
1,250
lifetime visits
100%
liked (6 👍 / 0 👎)
9
favourites (7.2 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 22:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Joined · welcome413 · 0.00% win
The Lobby · welcome371 · 0.00% win
Remodeled Mess · progression95 · 0.00% win
The Manila Room · progression76 · 0.00% win
=) · progression47 · 0.00% win
Sublimity · progression41 · 0.00% win
Level Escape · progression41 · 0.00% win
Water Damage · progression41 · 0.00% win
Habitable Zone · progression41 · 0.00% win
Fire Damage · progression39 · 0.00% win
Present · collection36 · 0.00% win
Motion · progression35 · 0.00% win
Pipe Dreams · progression28 · 0.00% win
Abandoned Office · progression25 · 0.00% win
The Canyon · progression25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.