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[NEW UPDATE! 🎒 ] 100+ Resident Evil Outfits

[NEW UPDATE! 🎒 ] 100+ Resident Evil Outfits

A Roblox experience owned by archive gardens.

RoleplayENResident EvilCosplayAvatar Customization

Description (written by the developer; not a statement by this register)

Welcome to the ultimate clothing collection! Experience survival horror with high-quality assets from the entire series—including the new cast from the 2026 release! 🎒 THE COLLECTION: NEW ERA: G. Ashcroft & Veteran Leon. 🧬 CLASSIC & REMAKE: Full sets for 2, 4, & the Village! 🏰 HIGH QUALITY: Detailed characters in R6 & R15. 105 RIGS: Tactical gear & iconic outfits. 🎮 HOW TO USE: Browse the different series sections. Use the try-on tool to test the look. Add your favorite items to your collection! UPDATE: 22/03/26= added 30th anniversary avatars + Leon in suit for resident evil requiem! 27/03/26= added resident evil 3 remake and original avatars find them at the back! 1/05/26= added code veronica + re revelations 2! ⚖️ This is a fan-made tribute for cosplay and roleplay fun. All characters belong to their respective owners. Not affiliated with any official studios. #Biohazard #Horror #Outfits #Avatar #R6 #R15 #Tactical #Gaming

Last updated by the developer 30 Jun 2026, 16:33 UTC.

0
playing (measured 10 Aug 2026, 22:34 UTC)
62,954
lifetime visits
85%
liked (259 👍 / 46 👎)
2,494
favourites (39.6 per 1k visits)
18 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Survivor of Raccoon City! · progression36,837 · 100.0% win
Master of Unlocking 🔑 · other1,996 · 5.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8515 August 2026 — 85 % liked25 August 2026 — 85 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:5085no change
15 Aug 2026, 15:3685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.