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Feed Your Miku

Feed Your Miku

A Roblox experience owned by Copy Wizards.

SimulatorENHatsune MikuIdle ClickerTycoon

Description (written by the developer; not a statement by this register)

Welcome to Feed Your Miku! 🎵💙 Your Miku is hungry! Can you feed her until she becomes BIGGER than a planet? 🌍 🖱️ CLICK to feed Miku and earn Coins! 📈 GROW your Miku to massive sizes! 🆙 LEVEL UP to unlock new multipliers! 🏡 BUILD your own Farm on your personal Island! 🥬 BUY Leeks and other treats to earn passive income! 📝 CODES: COPYWIZARD - 100$ MIKU000 - 500$ MIKUWIZARDGIFT - 1000$ MIKUJUR1 - 15000$ NEXT: 150 Likes Tags: Miku, Hatsune Miku, Vocaloid, Anime, Simulator, Tycoon, Clicker, Idle, Grow, Huge, Giant, Chibi, Farm, Building, Music

Last updated by the developer 8 Aug 2026, 09:36 UTC.

0
playing (measured 16 Aug 2026, 02:15 UTC)
23,784
lifetime visits
81%
liked (133 👍 / 32 👎)
473
favourites (19.9 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 02:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoRebirth
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to FYM · welcome16,679 · 100.0% win
why'd u jump? · other842 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.516 August 2026 — 82 % liked5 September 2026 — 82 % liked15 September 2026 — 81 % liked25 September 2026 — 81 % liked5 October 2026 — 81 % liked16 August 20265 October 2026
5 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 08:4981no change
25 Sept 2026, 08:4981no change
15 Sept 2026, 07:1781-1
5 Sept 2026, 07:1682no change
16 Aug 2026, 07:0482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.