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My Honey Farm

My Honey Farm

A Roblox experience owned by REVERDE.

TycoonENfarmingresource managementleaderboards

Description (written by the developer; not a statement by this register)

Welcome to My Honey Farm 🐝Place Producer to Extract Honey! 🍯Place Storage to Store the Honey! 🤑Wait for the best price to sell Honey 📈Climb the leaderboards and become #1!

Last updated by the developer 7 Aug 2026, 01:48 UTC.

2
playing (measured 10 Aug 2026, 15:52 UTC)
56,220
lifetime visits
95%
liked (2,012 👍 / 103 👎)
1,518
favourites (27.0 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:524first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
299 R$
2x Honey
199 R$
Auto Collect Honey
39 R$
VIP (90% OFF SALE)
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to My Honey Farm! · welcome79,543 · 100.0% win
You Made Your FIRST 100 Honey! · progression62,448 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

93959415 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked14 September 2026 — 94 % liked24 September 2026 — 94 % liked4 October 2026 — 94 % liked14 October 2026 — 95 % liked24 October 2026 — 95 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 22:1995no change
14 Oct 2026, 22:1895+1
4 Oct 2026, 22:1894no change
24 Sept 2026, 22:1794no change
14 Sept 2026, 18:3094+1
4 Sept 2026, 18:2393no change
25 Aug 2026, 17:0393no change
15 Aug 2026, 16:5393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.