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[πŸŽ™οΈVC] Lumen Breeze

[πŸŽ™οΈVC] Lumen Breeze

A Roblox experience owned by JT-Studios.

Social & hangoutENhangoutshowcasevoice-chat

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome to "Lumen Breeze"! ⛰️ This is a Showcase-Hangout experience with a stunning landscape and a cozy, warm vibe. ✨ Feel free to explore the beautiful hills, relax at the beach or watch the silent water in the caves or just hangout and have a fun time talking to others (including VC). βš™οΈ Highly recommended to play with max. grafic setting for a better experience! Tags (ignore): landscape, cave, cozy, beach, hangout, relax, explore, realistic, showcase, light, wind, sunset, sun, vc, chill, calm

Last updated by the developer 7 May 2026, 20:26 UTC.

0
playing (measured 21 Aug 2026, 19:45 UTC)
9,516
lifetime visits
77%
liked (20 πŸ‘ / 6 πŸ‘Ž)
24
favourites (2.5 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

⭐ Support Rank +
899 R$
πŸ‘‘ VIP
399 R$
πŸŽ₯ Free-Cam (ONLY for PC)
349 R$
☁️ Flying Cloud
199 R$
πŸ’Έ Donation Glass
199 R$
⚑ Speed Coil
69 R$
πŸŒ€ Gravity Coil
49 R$
🧸 Cute Plush
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

πŸ‘‹ Welcome! Β· welcome8,241 Β· 100.0% win
πŸ–οΈ Beach Β· welcome6,772 Β· 100.0% win
β˜€οΈ Cave Β· welcome3,852 Β· 100.0% win
πŸ‘‘ The Owner Β· other15 Β· 0.00% win
🌊 Lake0 · 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.