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[1 WEEK] Escape Rocks For Lucky Blocks!

[1 WEEK] Escape Rocks For Lucky Blocks!

A Roblox experience owned by JMS Productions.

TycoonENLucky BlocksIdle/Offline EarningsBrainrot Meme

Description (written by the developer; not a statement by this register)

Welcome to Escape Rocks For Lucky Blocks! Dodge fast-moving rocks as you race up and down the slope to grab Lucky Blocks! Carry your Lucky Blocks back to base before getting crushed! 🏃 Open many different lucky blocks to obtain all from common, to super rare Brainrots! 🧰 Place and upgrade your Brainrots, and keep the cash flowing! ⚡ Upgrade your plot to unlock more slots and place more Brainrots! Experience fun and chaotic events that randomly take place within the game! ...and much more! Your Brainrots even earn cash OFFLINE! 💤 Join the group and Like the game for FREE cash and a Brainrot! 👍 Thanks for playing!

Last updated by the developer 16 Jul 2026, 06:15 UTC.

0
playing (measured 12 Aug 2026, 22:05 UTC)
3,204
lifetime visits
67%
liked (2 👍 / 1 👎)
11
favourites (3.4 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
189 R$
Speed Boost!
95 R$
Auto Collect Cash
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome136 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67757118 August 2026 — 75 % liked28 August 2026 — 67 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 08:5067-8
18 Aug 2026, 08:4875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.