Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[RELEASE] OGusers Sim

[RELEASE] OGusers Sim

A Roblox experience owned by mystichrome Creations.

SimulatorENusername simulationcosmetic itemshangout

Description (written by the developer; not a statement by this register)

Ogusers is a simulation based hangout game with the goal of getting the best usernames first. Claiming inappropriate users will result in removal and/or ban. Want to start out with double the coins? Like, favorite, and join the group! You'll also get an EXCLUSIVE overhead nametag. https://www.roblox.com/communities/1022610150/mystichrome-Creations#!/about DISCLAIMER: This game is a simulator, usernames earned in game are cosmetic and have no official value and do not transfer over to your Roblox account. -- CREDITS -- Custom Music - LiamLagged & 0of1230of Scripting - mystichromey UI Design - SpaceisOp1234 Community Management - ogusimm Builder - Bjermbjerm Thumbnail - goldnotfounnd Icon - ZUZfis12

Last updated by the developer 30 May 2026, 12:43 UTC.

0
playing (measured 11 Aug 2026, 22:53 UTC)
3,177
lifetime visits
93%
liked (37 👍 / 3 👎)
19
favourites (6.0 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OGU+
449 R$
Double Coins
249 R$
Marketplace+
129 R$
Text Sign
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA TESTER [EXCLUSIVE] · other289 · 0.00% win
YOU FOUND A HIDDEN USER · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.