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Climb Into KPop Demon Hunters

Climb Into KPop Demon Hunters

A Roblox experience owned by Locked In Idles.

ObbyENclimbingkpopcharacter roleplay

Climb Into KPop Demon Hunters is an obby experience created on 2026-03-18. It has recorded 4,385,005 lifetime visits and 5,643 favorites. Currently, 80 users are playing. The game holds a 74% like percentage. Players can climb ladders and unlock gears.

Description (written by the developer; not a statement by this register)

👋 Welcome to Climb Into KPop Demon Hunters! 🎭 Play as your favorite characters like Rumi, Zoey, and Mira! 🪜 Climb the highest ladder with friends to claim rewards! ⚙️ Unlock exclusive gears and cool perks! 👍 Like the game to support the developers!

Last updated by the developer 6 May 2026, 13:18 UTC.

80
playing (measured 10 Aug 2026, 14:31 UTC)
4,385,005
lifetime visits
73%
liked (882 👍 / 327 👎)
7,399
favourites (1.7 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3164first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands [OP]
799 R$
Flying Carpet
19 R$
Ban Hammer
9 R$
God Slap [100x STRONGER]
9 R$
Slap Hand
1 R$
Auto Climb [OP]
1 R$
Grapple Hook
1 R$
Speed Coil
1 R$
Gravity Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737473.514 August 2026 — 74 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked13 September 2026 — 73 % liked23 September 2026 — 73 % liked3 October 2026 — 73 % liked13 October 2026 — 73 % liked23 October 2026 — 73 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:5173no change
13 Oct 2026, 02:5173no change
3 Oct 2026, 02:5073no change
23 Sept 2026, 02:5073no change
13 Sept 2026, 02:4973no change
3 Sept 2026, 02:4973no change
24 Aug 2026, 02:4973-1
14 Aug 2026, 02:4874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.