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[🏗️] Build Something!

[🏗️] Build Something!

A Roblox experience owned by Build & Survive.

Sandbox & buildingENbuildingcollaborativetrolling

[🏗️] Build Something! is a sandbox-building experience created on 2026-03-19. The game currently has 20 players online. It has accumulated 3,814,093 lifetime visits and 446,296 favorites. User engagement metrics show a 47% like percentage. The description highlights features such as private server saving, multiplayer building, and a troll menu.

Description (written by the developer; not a statement by this register)

Welcome to Build Something! 🏗️ 🏡 Builds save in FREE private servers! 🏡 📩 Invite your friends and build together! 😈 Troll Others with the TROLL MENU! 💰 Unlock unique blocks and more! 🎨 Make awesome buildings! 👍 Be sure to like and favorite this game if you enjoyed it! ⭐

Last updated by the developer 2 Aug 2026, 01:29 UTC.

20
playing (measured 10 Aug 2026, 15:06 UTC)
3,814,093
lifetime visits
47%
liked (487 👍 / 552 👎)
448,695
favourites (117.6 per 1k visits)
19 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0625first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
79 R$
Bat
79 R$
[OP] Classic Sword
59 R$
Rainbow Carpet
49 R$
Rainbow Pack!
49 R$
Nature Pack!
39 R$
Sprint
29 R$
Doors Pack!
29 R$
Glass Colors Pack!
19 R$
Paint
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🛠️ · welcome2,197,810 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4714 August 2026 — 47 % liked24 August 2026 — 47 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:4947no change
14 Aug 2026, 03:4847first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.