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Make a Mandala

Make a Mandala

A Roblox experience owned by Goode Goode Studios.

Sandbox & buildingENnature collectioncreative buildingsymmetry art

Description (written by the developer; not a statement by this register)

🌿✨ Explore. Collect. Create. Connect. Repeat.✨🌿 BETA 👀 Explore forests, meadows, and riverbanks collecting acorns, leaves, pinecones, flowers, feathers, and more. Then head to your plot and turn what you’ve gathered into an awesome circular design called a mandala — a symmetrical pattern built from the items you collected! 🌿 How to Play * Explore the world and collect nature items * Earn Acoins along the way * Visit your Mandala Plot * Rotate, resize, recolor and rearrange items to design your pattern * Save your creation to the community gallery * Discover what other players are making in the feed ✨ Plus * Try advanced tools for precision editing * Follow your favorite creators * Unlock new habitats (coming soon!) © Goode Goode Studios Credits: @krazekimmy (core loop), @XJennyBeanX (3D magic), @Eddieyogar (code wizardry) @letsbotanize (plant science). Plus Acorn, Fiddlehead, Nautilus Shell, and Pinecone by Poly by Google [CC-BY] via Poly Pizza.

Last updated by the developer 3 Aug 2026, 08:56 UTC.

2
playing (measured 10 Aug 2026, 21:02 UTC)
209,783
lifetime visits
78%
liked (369 👍 / 102 👎)
1,508
favourites (7.2 per 1k visits)
19 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:023first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Backpack Upgrade +40
60 R$
Backpack Upgrade +20
35 R$
Advanced Editing Tools
30 R$
Backpack Upgrade +10
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester! · other180,509 · 100.0% win
Co-Play · social144 · 0.00% win
Flower Power · other114 · 0.00% win
Arborist · other102 · 0.00% win
Master Mycologist · other78 · 0.00% win
Fern Frenzy · other67 · 0.00% win
Pinus Pattern · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7815 August 2026 — 78 % liked25 August 2026 — 78 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:1878no change
15 Aug 2026, 04:1878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.