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+1 Speed ASMR Slime Escape

+1 Speed ASMR Slime Escape

A Roblox experience owned by Chud Experiences.

ObbyENslimespeedrebirth

+1 Speed ASMR Slime Escape is an obby experience created on 2026-03-19. The game currently has 114 players online. It has accumulated 3,483,548 lifetime visits and 177,851 favorites. The title maintains a 97% like percentage. Players navigate slime obstacles to increase speed and unlock upgrades.

Description (written by the developer; not a statement by this register)

🧪 How to Play? 💚 Every step through slime makes you faster! 🏃 Slide and move across slime obstacles to earn wins 🧫 Unlock cute slime buddies that help boost your speed ✨ Rebirth to get special upgrades and fun bonuses 🏋️ Train your speed by moving around or using slime pads 👍 Enjoying the game? Don’t forget to leave a like!

Last updated by the developer 22 Jun 2026, 13:18 UTC.

15
playing (measured 21 Aug 2026, 20:54 UTC)
3,548,670
lifetime visits
97%
liked (16,295 👍 / 533 👎)
185,900
favourites (52.4 per 1k visits)
19 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

15794710 August 2026 — 79 players21 August 2026 — 15 players10 August 202621 August 2026
2 measurements spanning 11 days, net -64. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5–89 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5415-64
10 Aug 2026, 15:2279first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RunArea25x
399 R$
Speed128x
399 R$
GalaxyTrail
379 R$
RainbowTrail
249 R$
Speed64x
199 R$
RunArea9x
149 R$
RedTrail
139 R$
Speed32x
99 R$
Unlock ALL Sounds
59 R$
RunArea3x
49 R$
Speed16x
49 R$
DoubleWins
39 R$
OctoSpeed
24 R$
QuadSpeed
9 R$
DoubleSpeed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:5097no change
21 Aug 2026, 20:5497no change
14 Aug 2026, 04:4997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.