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+1 Fly For Lucky Blocks.🪽

+1 Fly For Lucky Blocks.🪽

A Roblox experience owned by WingBrain.

SimulatorENlucky blockbrainrot memessimulator

Description (written by the developer; not a statement by this register)

Welcome to +1 Fly For Lucky Blocks! 🪽 🛠️UPDATES EVERY WEEK! How to play: 1. Shot at Cannon💣 2. Fly to the islands🏝️ 3. Break a Lucky Block ⛏️ 4. Steal a Brainrot 🐸 5. Upgrade your Brainrot ⬆️ 5. Farm Speed and Buy New Weights 🚀 💤 Your Brainrots earns Cash offline! ROBLOX PLUS PLAYERS GET +10% Cash 👀 Tags: Brainrot, Brainrot Memes, Memes, Cute, Friends, Fun, Speed, Fast, Collect, Rainbow, Colorful, Rebirth, Bosses, Simulator, Tycoon, Lucky Block, Wings

Last updated by the developer 10 Aug 2026, 20:31 UTC.

1
playing (measured 10 Aug 2026, 23:36 UTC)
77,253
lifetime visits
77%
liked (98 👍 / 30 👎)
4,081
favourites (52.8 per 1k visits)
19 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
397 R$
x2 Mutation Luck
319 R$
x2 Luck
279 R$
Insta Break
225 R$
x2 Cash
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Brainrot! · other43,922 · 100.0% win
Rock Island! · progression15,951 · 100.0% win
First Rebirth! · progression13,617 · 100.0% win
Complete Tutorial! · welcome13,203 · 100.0% win
Reach God Island! · progression91 · 100.0% win
Max LvL Brainrot! · progression18 · 0.00% win
Max Rebirth! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76787715 August 2026 — 76 % liked4 September 2026 — 77 % liked14 September 2026 — 78 % liked24 September 2026 — 77 % liked14 October 2026 — 77 % liked15 August 202614 October 2026
5 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 18:5277no change
24 Sept 2026, 18:4877-1
14 Sept 2026, 15:1678+1
4 Sept 2026, 15:1677+1
15 Aug 2026, 13:3476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.