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Eat a Lucky Block

Eat a Lucky Block

A Roblox experience owned by Rocket for Brainrot.

SimulatorENsatisfyingrandom eventsmeme culture

Description (written by the developer; not a statement by this register)

🎁 You ARE the Lucky Box. Eat to Open. 🎁 Devour every Lucky Box in sight — snap, absorb. Each bite feels crisp, fast, and insanely satisfying 😈 The more you eat, the closer you get to your moment: ✨ OPEN LUCKYBOX✨ 🧠 Unleash Random Brainrots 🎉 Bigger feast = Crazier Rewards

Last updated by the developer 22 May 2026, 13:32 UTC.

2
playing (measured 11 Aug 2026, 11:23 UTC)
218,325
lifetime visits
69%
liked (221 👍 / 100 👎)
610
favourites (2.8 per 1k visits)
20 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:233first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mutation Lucky + 100%
399 R$
VIP
219 R$
Coin Earnings x2
169 R$
Auto Collect
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6915 August 2026 — 69 % liked25 August 2026 — 69 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:0069no change
15 Aug 2026, 03:3869first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.