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Last Stand: Infinite Teeth

Last Stand: Infinite Teeth

A Roblox experience owned by Bite or Bust.

MinigamesENminigamesurvivalcustomization

Last Stand: Infinite Teeth is a minigame experience created on 2026-03-20. The title currently has 84 players online. It has accumulated 2,419,334 lifetime visits and 4,432 favorites. The experience holds a 46% like percentage. Players engage in a biting minigame involving quick-time events and tooth-pulling mechanics to survive.

Description (written by the developer; not a statement by this register)

Welcome to [Last Stand: Infinite Teeth]👏 Gather your friends or other players for a thrilling biting minigame! 🔔Tip: Watch out for QTE moments! Tap quickly or precisely to survive. ✨How to Play 1. Tap the [ Play Now ] button, or simply walk over to take any empty seat. 2. While waiting for the game to start, vote to select the biting skin for everyone. 3. Check what game mode we’re playing this round. 4. Pick and tap any tooth to pull it out, then check if it’s a bad tooth! 5. Hit a bad tooth? Tap fast or hit the right timing to avoid the bite! 6. Keep pulling teeth, be the last standing player! 🏆 Earn coins to unlock biting skins, unique tooth-pulling animations, avatar borders, lucky buffs and more. Plenty of new customization options will be added soon! ✅Small tip: Inviting more friends to play together will boost your coins significantly! 🎁And don't forget to claim your group reward!

Last updated by the developer 8 Aug 2026, 09:51 UTC.

84
playing (measured 10 Aug 2026, 16:31 UTC)
2,419,334
lifetime visits
47%
liked (528 👍 / 604 👎)
4,569
favourites (1.9 per 1k visits)
20 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:31188first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Tooth Clover
199 R$
Golden Tooth Clover
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

464746.514 August 2026 — 46 % liked24 August 2026 — 47 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:0547+1
14 Aug 2026, 08:0546first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.