Bump! ⚔️ [ABILITIES]
A Roblox experience owned by Dopamine District.
Fighting & PvPFRphysics-based combatbattle royaleability progression
Description (written by the developer; not a statement by this register)
🎮 BUMP — Percute, éjecte, survis ! Contrôle ta boule, charge tes adversaires et éjecte-les de l'arène. Dernier survivant = victoire ! ⚔️ 38+ capacités uniques à débloquer et améliorer 🌀 Divergences : transforme tes capacités en versions divines 🏆 Mode classé, 100 niveaux, 1000 paliers de Bump Pass 🗺️ 45 maps et des modes de jeu fous (Infection, Boss, King...) 🎁 Coffres, potions, cosmétiques, quêtes quotidiennes 👥 Joue en escouade avec tes amis (+bonus d'équipe !) 💌 Invite un ami : 500 coins + boost pour vous deux 🎮 CONTRÔLES 🖥️ PC : ZQSD pour bouger • Espace pour sauter • Clic gauche pour charger • Q pour ta capacité • Maj pour sprinter 📱 Mobile : joystick pour bouger • boutons tactiles pour charger, sauter et lancer ta capacité 🎮 Manette : stick gauche pour bouger • A pour sauter • RT pour charger • LB pour ta capacité Mise à jour chaque semaine. Rejoins le groupe pour les news ! Crédits : onix (@in0x34) pour le pixel-art
Last updated by the developer 13 Aug 2026, 17:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 10:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.