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Eternal Horizon [1.0.7]

Eternal Horizon [1.0.7]

A Roblox experience owned by Musual Studio.

RacingENfantasysurvivaldark forces

Description (written by the developer; not a statement by this register)

Welcome, resilient adventurers, to the world of ...! 🌍 Crafted and developed with absolute passion by Musual Studio, this isn't just an ordinary RPG; it's a vast, immersive continent waiting for you to explore and conquer. Starting as a novice with a rusty wooden sword, do you have what it takes to train, survive, and rise to the top to face the dark forces at The Absolute Void? Grab your weapon and write your own legendary tale! Development Team: - Musual - NuGMTV

Last updated by the developer 11 Aug 2026, 07:21 UTC.

0
playing (measured 12 Aug 2026, 01:36 UTC)
11,750
lifetime visits
73%
liked (77 👍 / 28 👎)
55
favourites (4.7 per 1k visits)
21 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Mistic
599 R$
Jacki
499 R$
The Angel
499 R$
Red Saiyan
499 R$
Sakura Gate
459 R$
Lance Oni
349 R$
The King
249 R$
Clock Time
249 R$
Flame Horzen Aura
199 R$
Bunny Suni
199 R$
The Angel
149 R$
Teleport Access
99 R$
Auto Repeatable Quest
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed Beta Version! · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.