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[V2] Cliff Mansion Tycoon

[V2] Cliff Mansion Tycoon

A Roblox experience owned by Be Diao IV.

TycoonENmansion buildingtycoon progressionrelaxation

[V2] Cliff Mansion Tycoon (2026) is a tycoon game on Roblox, measured at over 35.5 million lifetime visits. It records 3,200 playing now, a like rating of 88%, 108,897 favourites.

Description (written by the developer; not a statement by this register)

Update V2: - Expand the mansion Welcome to Cliff Mansion Tycoon🌴 — Build your dream cliffside villa! 🏠 Live in a gravity-defying cliffside mansion with waterfalls, play the grand piano in the panoramic living room, and overlook the entire cliff mansion! ♨️ Relax in the natural cave hot spring right beside the waterfall, unwind under the stars with the sound of flowing water, enjoy snacks while soaking, and savor the quiet cliffside moments! 💪 Train in the sleek, glass-walled gym with unbeatable cliffside views 🌅 Unwind on the luxury rooftop terrace with breathtaking sea views, enjoy cliffside panoramic moments with sunrise/sunset and starlight! 🔍 Explore tons of interactive furniture in your cliffside mansion and unlock every surprise in the mansion

Last updated by the developer 18 Sept 2026, 09:33 UTC.

1,656
playing (measured 26 Oct 2026, 08:50 UTC)
38,886,964
lifetime visits
88%
liked (18,420 👍 / 2,395 👎)
124,733
favourites (3.2 per 1k visits)
21 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9544,3192,636.51,6565 October 202626 October 2026
500 measurements spanning 21 days, net -1,768. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 449–4,824 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 08:501,656+107
26 Oct 2026, 07:501,549+47
26 Oct 2026, 06:501,502+166
26 Oct 2026, 05:501,336+193
26 Oct 2026, 04:501,143-12
26 Oct 2026, 03:501,155-83
26 Oct 2026, 02:501,238-47
26 Oct 2026, 01:501,285-35
26 Oct 2026, 00:501,320+106
25 Oct 2026, 23:501,214-492
25 Oct 2026, 22:501,706-249
25 Oct 2026, 21:501,955-315
25 Oct 2026, 20:502,270-362
25 Oct 2026, 19:502,632-208
25 Oct 2026, 18:502,840-204
25 Oct 2026, 17:503,044-119
25 Oct 2026, 16:503,163-3
25 Oct 2026, 15:503,166-150
25 Oct 2026, 14:503,316+155
25 Oct 2026, 13:503,161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
329 R$
Auto Collect
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.513 August 202626 October 2026
1563 measurements spanning 74 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1563
Measured (UTC)% likedChange
26 Oct 2026, 08:5088no change
26 Oct 2026, 07:5088no change
26 Oct 2026, 06:5088no change
26 Oct 2026, 05:5088no change
26 Oct 2026, 04:5088no change
26 Oct 2026, 03:5088no change
26 Oct 2026, 02:5088no change
26 Oct 2026, 01:5088no change
26 Oct 2026, 00:5088no change
25 Oct 2026, 23:5088no change
25 Oct 2026, 22:5088no change
25 Oct 2026, 21:5088no change
25 Oct 2026, 20:5088no change
25 Oct 2026, 19:5088no change
25 Oct 2026, 18:5088no change
25 Oct 2026, 17:5088no change
25 Oct 2026, 16:5088no change
25 Oct 2026, 15:5088no change
25 Oct 2026, 14:5088no change
25 Oct 2026, 13:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.