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🔪Survive Kpop Demon Hunter Killers🎤

🔪Survive Kpop Demon Hunter Killers🎤

A Roblox experience owned by The Project--.

HorrorENhorrorsurvivalkpop theme

Description (written by the developer; not a statement by this register)

🔪The OFFICIAL and BEST Survive The Kpop Demon Hunters!🔪 🎉 Survive 15 minutes for a special surprise! 🎉 Make sure to - Favorite⭐ - Follow ⚡ - Like👍 - Have Fun Tags: kpop kpop horror idol demon hunter demon survival dark fantasy supernatural boss piggy george dad mom granny survive escape knife horror run survival killer scary family family pigs piggy survival the killer fun Hungry Pig fight powers, abilities transformation

Last updated by the developer 15 Jun 2026, 06:48 UTC.

0
playing (measured 10 Aug 2026, 18:05 UTC)
459,543
lifetime visits
61%
liked (35 👍 / 22 👎)
929
favourites (2.0 per 1k visits)
21 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome249,795 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

616663.514 August 2026 — 66 % liked3 September 2026 — 66 % liked4 October 2026 — 65 % liked24 October 2026 — 61 % liked14 August 202624 October 2026
4 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:3761-4
4 Oct 2026, 01:3365-1
3 Sept 2026, 23:4866no change
14 Aug 2026, 21:4966first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.