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MARA TOWER ๐Ÿฒ [๋งˆ๋ผํƒ• ํƒ€์›Œ]

MARA TOWER ๐Ÿฒ [๋งˆ๋ผํƒ• ํƒ€์›Œ]

A Roblox experience owned by [OLD] Team KPCH.

ObbyENTowerParkourObby

MARA TOWER ๐Ÿฒ [๋งˆ๋ผํƒ• ํƒ€์›Œ] is an obby experience created on 2019-01-13. It records 4,140,716 lifetime visits and 1,183 favorites. The current player count is 0, with a 39% like percentage. Tags include Marathon Tower, Parkour, and Jump Map.

Description (written by the developer; not a statement by this register)

## Marathon Tower Remake Coming Soon! ## Welcome to Marathon Tower! Can you clear the Marathon Tower? Don't get angry, Marantane. Tags: Marathon Tower, Tower, Jump Map, Parkour TAG: mara, MARA TOWER, tower, Obby, Parkour, Tower, Marathon Tower, Robux, Event, robux, Marathon, Tower, Marathon Tower, Obby, Parkour, Jump Map

Last updated by the developer 19 Apr 2025, 12:44 UTC.

0
playing (measured 11 Aug 2026, 10:17 UTC)
4,140,716
lifetime visits
39%
liked (274 ๐Ÿ‘ / 428 ๐Ÿ‘Ž)
1,196
favourites (0.3 per 1k visits)
13 January 2019
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Head Admin
5,000 R$
Admin
3,000 R$
Mod
1,000 R$
VIP
500 R$
ํ›„์›์ž
450 R$
Rainbow Magic Carpet
450 R$
Classic Sword
150 R$
Fusion Coil
99 R$
๋ ˆ์ธ๋ณด์šฐ ํŠธ๋ ˆ์ผ
50 R$
Speed Coil
50 R$
Gravity Coil
50 R$
ํผํ”Œ ํŠธ๋ ˆ์ผ
25 R$
๊ณจ๋“  ํŠธ๋ ˆ์ผ
25 R$
๋ธ”๋ฃจ ํŠธ๋ ˆ์ผ
25 R$
๋ ˆ๋“œ ํŠธ๋ ˆ์ผ
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome1,299,600 ยท 100.0% win
Marathon Tower: Original Taste ยท other2,807 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

3914 August 2026 โ€” 39 % liked13 September 2026 โ€” 39 % liked13 October 2026 โ€” 39 % liked23 October 2026 โ€” 39 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 38โ€“40 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:1839no change
13 Oct 2026, 03:1739no change
13 Sept 2026, 03:1539no change
14 Aug 2026, 03:0639first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.