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The Ro-Bat Goth club Hangout

The Ro-Bat Goth club Hangout

A Roblox experience owned by Punk Rock Hangout.

Social & hangoutENgoth culturehangoutmusic appreciation

Description (written by the developer; not a statement by this register)

Fog. Cobwebs. Coffins. Horror films. Post-punk. Cabaret. Welcome to the Ro-Bat, a space for goths, and everything on the dark side of things. An underground gothic club inspired by the raw DIY positive punk/first wave goth spirit of the early 1980s. This is a very open space, and anyone can enter, but remember to be respectful, no witch-hunting, no harassing, no exploiting, and remember to treat everyone with respect. Join server for updates! Give a huge shoutout to jeegidyjeeoh/Blitzkid Quollent/coolzombiekid Givemecheese9/disorder79 gakukii_0/gakukii_0 whyaminotcutegg/lovesROZZWILLIAMS EmilyErica10/StarShadow edel_079/BatNouveau KaosKynethia/Scooby LunaBat/LunaBatty oleslaw77lyvel/30_4k14rch7 francescozzz10/punkyrol For the development, without them this game wouldn’t exist. Enjoy Tags: goth, gothic, gothicrock, batcave, bat, postpunk, punkrock , newwave, darkwave, coldwave, rock, deathrock, rivethead, hangout, music, gothhangout, gothclub, industrial, EBM, positivepunk, cybergoth

Last updated by the developer 9 Aug 2026, 22:38 UTC.

0
playing (measured 15 Aug 2026, 11:32 UTC)
2,262
lifetime visits
93%
liked (41 👍 / 3 👎)
46
favourites (20.3 per 1k visits)
21 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TipJar
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

After-Midnight Entry · welcome290 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.518 August 2026 — 94 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 18:3593-1
18 Aug 2026, 18:0494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.