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Streets of the Ghetto

Streets of the Ghetto

A Roblox experience owned by KittyDaphne13_Studio.

ShooterENFPSRoleplayPvP

Description (written by the developer; not a statement by this register)

NEW FPS GAME, BUT A FUNNY ROLEPLAY ADDED ! IN THE STREETS OF THE GHETTO SHOOT OTHER PLAYERS TO OWN WHAT THEY HAVE IN THEIR POCKETS FIGHT WITH ASSASINS COMING AFTER YOU SELL THINGS IN THE STREETS BECOME RICH Tags: FPS , PvP , First Person Shoot , fight , combat , weapon , gun , roleplay , city

Last updated by the developer 27 Jul 2026, 09:43 UTC.

0
playing (measured 21 Aug 2026, 04:45 UTC)
1,785
lifetime visits
55%
liked (6 👍 / 5 👎)
18
favourites (10.1 per 1k visits)
21 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 04:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Navigation
290 R$
x2 Money
90 R$
x2 Peanuts
90 R$
x2 Gems
90 R$
x2 Ammo
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Ghetto · welcome1,290 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

505552.521 August 2026 — 50 % liked30 September 2026 — 55 % liked21 August 202630 September 2026
2 measurements spanning 40 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 04:4755+5
21 Aug 2026, 04:4550first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.