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Product Hub

Product Hub

A Roblox experience owned by Armodia Systems LTD.

OtherENstoreeconomyterms

Description (written by the developer; not a statement by this register)

By purchasing products within our Hub, you agree to our Product Terms of Service.

Last updated by the developer 11 Jul 2026, 21:53 UTC.

0
playing (measured 11 Aug 2026, 00:02 UTC)
3,635
lifetime visits
91%
liked (31 👍 / 3 👎)
108
favourites (29.7 per 1k visits)
21 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supermarket #2
999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

89959218 August 2026 — 95 % liked28 August 2026 — 95 % liked7 September 2026 — 92 % liked27 September 2026 — 93 % liked7 October 2026 — 93 % liked17 October 2026 — 89 % liked27 October 2026 — 91 % liked9118 August 202627 October 2026
7 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 10:2191+2
17 Oct 2026, 10:2089-4
7 Oct 2026, 10:1993no change
27 Sept 2026, 10:1993+1
7 Sept 2026, 06:0692-3
28 Aug 2026, 05:4795no change
18 Aug 2026, 05:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.