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One! [Beta]

One! [Beta]

A Roblox experience owned by Plaything Games.

Card & boardENcard gamemultiplayercosmetics

Description (written by the developer; not a statement by this register)

👍 like the game for more custom cards ONE! is a fast-paced number card game where you control how every match plays. Choose from tons of custom cards, combine unique effects, and change the house rules to create chaotic, competitive, or completely custom games. Play with up to 6 players, or go solo against NPCs. Unlock custom card effects, nameplates, and other cosmetics to personalize your game. Free to play on PC, mobile, Xbox, and PlayStation.

Last updated by the developer 5 Aug 2026, 01:11 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
342,843
lifetime visits
44%
liked (68 👍 / 88 👎)
717
favourites (2.1 per 1k visits)
21 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
9 R$
Custom Draw Card
9 R$
Lobby Plus
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Card · collection211,771 · 100.0% win
Welcome! · welcome153,215 · 100.0% win
you're wild! · other131,676 · 100.0% win
Better luck next time · other107,607 · 100.0% win
Play a game with a friend · social57,447 · 42.4% win
First Win · progression40,398 · 26.3% win
Finish a 100+ turn match · progression37,970 · 28.3% win
Finish a 100+ turn game without ever timing out · progression28,190 · 22.2% win
Play a match that reshuffles the deck · other22,703 · 8.1% win
Win a match vs only humans · other20,421 · 6.1% win
Witness opponents draw 100 cards total · progression11,414 · 6.1% win
Witness 10 wild cards played by others · other10,568 · 4.0% win
card dealer · other8,540 · 6.1% win
draw 100 cards · collection8,428 · 6.1% win
Finish a 200+ turn match · progression7,658 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4415 August 2026 — 44 % liked25 August 2026 — 44 % liked4 September 2026 — 44 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:1744no change
25 Aug 2026, 00:1844no change
15 Aug 2026, 00:0544first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.