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[πŸŒ‹] Spear the Brainrot

[πŸŒ‹] Spear the Brainrot

A Roblox experience owned by Chuckin' Chuck.

SimulatorENbrainrotidleclicker

[πŸŒ‹] Spear the Brainrot is a simulator experience created on 2026-03-22. The game currently has 15 players online and 1,507 favorites. It has recorded 901,490 lifetime visits and maintains a 75% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Spear the Brainrot! How to play: Go up to brainrot 🚢 Click the brainrot and spear them βš”οΈ Pick them up after spearing πŸ’ͺ Take them back to your base 🏠 Don't get hit by the guards πŸ’‚ πŸ’€Your brainrots make you cash while you're offline! πŸ‘ Like the game and join the group for more updates!

Last updated by the developer 8 Aug 2026, 05:45 UTC.

15
playing (measured 10 Aug 2026, 15:05 UTC)
901,490
lifetime visits
75%
liked (354 πŸ‘ / 120 πŸ‘Ž)
1,531
favourites (1.7 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0589first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Flying Carpet [PERMANENT]
99 R$
Double Damage
49 R$
Double Cash
29 R$
Double Speed
19 R$
Speed Coil [PERMANENT]
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7514 August 2026 β€” 75 % liked24 August 2026 β€” 75 % liked13 September 2026 β€” 75 % liked14 August 202613 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 18:3375no change
24 Aug 2026, 16:3475no change
14 Aug 2026, 16:3375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.