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[UPDATE!] Niche Dollhouse outfits

[UPDATE!] Niche Dollhouse outfits

A Roblox experience owned by crucifyy.

RoleplayENoutfit shopavatar customizationaesthetic fashion

Description (written by the developer; not a statement by this register)

wlc 2 Niche Dollhouse Outfit Ideas! ⛧ over 800+ high quality Outfits for both Male, & Female ⛧ all purchases made in-game will go into your Roblox account ⛧ outfit updates frequently! ・ Like n Fav the game to help us grow ・JOIN GROUP FOR FURTHER UPDS! -> https://www.roblox.com/communities/32716360 ⛧ all fits were taken from social media and CAC ・This game has no copyright or infringement of brands, not all clothes are owned by us, Ugc's are made by talented creators, full credits to them. tags: dahood, vkei, chibi, VKEI, matching fits, catalog, outfit loader, emo, grunge, R6, Hood, DH, dahood, avatars, aesthetic, outfit ideas, outfit shop, tt, dh style, emo fits, cute outfits, streetwear, trendy outfits, matching, buy, outfit ideas, matching outfit ideas, da hood, dh, steal outfits, outfit loader, outfits, fit, outfit store, avatar, shop, try, dollhouse, niche outfits

Last updated by the developer 6 Aug 2026, 19:29 UTC.

2
playing (measured 10 Aug 2026, 21:23 UTC)
43,681
lifetime visits
85%
liked (169 👍 / 29 👎)
1,405
favourites (32.2 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

wlc 2 Niche Dollhouse Outfits · collection29,826 · 100.0% win
thank you · other5,421 · 56.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.516 August 2026 — 86 % liked26 August 2026 — 86 % liked5 September 2026 — 85 % liked16 August 20265 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 02:0185-1
26 Aug 2026, 02:0186no change
16 Aug 2026, 02:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.