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[BETA] KOREAN SONGBOOK!

[BETA] KOREAN SONGBOOK!

A Roblox experience owned by [KR] 한국 노래방.

Music & rhythmENkaraokek-popsocial

Description (written by the developer; not a statement by this register)

🎤 Korean Karaoke (Beta) 🎶 Just the way Koreans feel! A real karaoke experience game to enjoy with friends. 🎧 From the latest K-pop hits to nostalgic classics 🎤 The fun of holding a microphone and singing directly. It's currently in beta. More songs and updates coming soon! 🔥 Recommended for these people 🎵 Someone who likes to sing 😄 Looking for games to play with friends ❤️ Someone who loves K-POP

Last updated by the developer 1 Jun 2026, 14:34 UTC.

0
playing (measured 15 Aug 2026, 16:35 UTC)
13,674
lifetime visits
44%
liked (15 👍 / 19 👎)
65
favourites (4.8 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You met the developer! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

44524816 August 2026 — 52 % liked15 September 2026 — 50 % liked5 October 2026 — 47 % liked15 October 2026 — 45 % liked25 October 2026 — 44 % liked16 August 202625 October 2026
5 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 20:0444-1
15 Oct 2026, 19:5245-2
5 Oct 2026, 19:5147-3
15 Sept 2026, 19:2350-2
16 Aug 2026, 19:1852first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.