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Kinkaku Express Railway

Kinkaku Express Railway

A Roblox experience owned by 結心急行電鉄.

OtherEN

Description (written by the developer; not a statement by this register)

It will be a new place to join.

Last updated by the developer 11 Aug 2026, 13:06 UTC.

0
playing (measured 12 Aug 2026, 00:01 UTC)
1,237
lifetime visits
35%
liked (7 👍 / 13 👎)
15
favourites (12.1 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

販売
110 R$
寄付(10ロバ)
10 R$
寄付(5ロバ)
5 R$
寄付(1ロバ)
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

35373619 August 2026 — 37 % liked18 September 2026 — 35 % liked19 August 202618 September 2026
2 measurements spanning 30 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 15:3435-2
19 Aug 2026, 13:4637first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.