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My Goat Farm

My Goat Farm

A Roblox experience owned by GOATGAME.

TycoonENfarmingautomationtycoon

My Goat Farm is a tycoon experience created on 2026-03-22. It currently has 172 players online. The game has accumulated 4,272,278 lifetime visits. User engagement metrics show a 94% like percentage and 85,523 favorites.

Description (written by the developer; not a statement by this register)

🐐 My Goat Farm 🌱 🐐 Capture Goats 🐐 🌱 Grow Grass 🌱 😋 Goats Eat Grass + Drop Money 💰 🔧 Upgrade & Automate to make more Money 💰 Can you build the ultimate goat paradise and become the richest goat farmer?

Last updated by the developer 18 Aug 2026, 17:57 UTC.

75
playing (measured 22 Aug 2026, 00:50 UTC)
4,327,979
lifetime visits
94%
liked (11,978 👍 / 745 👎)
86,668
favourites (20.0 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

75224149.510 August 2026 — 224 players21 August 2026 — 175 players21 August 2026 — 165 players21 August 2026 — 109 players21 August 2026 — 102 players22 August 2026 — 75 players10 August 202622 August 2026
6 measurements spanning 11 days, net -149. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–246 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5075-27
21 Aug 2026, 23:50102-7
21 Aug 2026, 22:50109-56
21 Aug 2026, 21:50165-10
21 Aug 2026, 20:54175-49
10 Aug 2026, 14:52224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
x2 Money
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked22 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
7 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:0294no change
22 Aug 2026, 00:5094no change
21 Aug 2026, 23:5094no change
21 Aug 2026, 22:5094no change
21 Aug 2026, 21:5094no change
21 Aug 2026, 20:5494no change
14 Aug 2026, 03:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.