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My Goat Farm

My Goat Farm

A Roblox experience owned by GOATGAME.

TycoonENfarmingautomationtycoon

My Goat Farm is a tycoon experience created on 2026-03-22. It currently has 172 players online. The game has accumulated 4,272,278 lifetime visits. User engagement metrics show a 94% like percentage and 85,523 favorites.

Description (written by the developer; not a statement by this register)

🐐 My Goat Farm 🌱 🐐 Capture Goats 🐐 🌱 Grow Grass 🌱 😋 Goats Eat Grass + Drop Money 💰 🔧 Upgrade & Automate to make more Money 💰 Can you build the ultimate goat paradise and become the richest goat farmer?

Last updated by the developer 18 Aug 2026, 17:57 UTC.

75
playing (measured 22 Aug 2026, 00:50 UTC)
4,327,979
lifetime visits
94%
liked (12,369 👍 / 768 👎)
88,653
favourites (20.5 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

75224149.510 August 2026 — 224 players21 August 2026 — 175 players21 August 2026 — 165 players21 August 2026 — 109 players21 August 2026 — 102 players22 August 2026 — 75 players10 August 202622 August 2026
6 measurements spanning 11 days, net -149. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–246 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5075-27
21 Aug 2026, 23:50102-7
21 Aug 2026, 22:50109-56
21 Aug 2026, 21:50165-10
21 Aug 2026, 20:54175-49
10 Aug 2026, 14:52224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
x2 Money
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked22 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
13 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:0494no change
13 Oct 2026, 03:0394no change
3 Oct 2026, 03:0394no change
23 Sept 2026, 03:0394no change
13 Sept 2026, 03:0394no change
3 Sept 2026, 03:0394no change
24 Aug 2026, 03:0294no change
22 Aug 2026, 00:5094no change
21 Aug 2026, 23:5094no change
21 Aug 2026, 22:5094no change
21 Aug 2026, 21:5094no change
21 Aug 2026, 20:5494no change
14 Aug 2026, 03:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.