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Survival Poppy Playtime Prototype Killers!

Survival Poppy Playtime Prototype Killers!

A Roblox experience owned by Gdoloh Studios.

HorrorENPoppy PlaytimeHorrorSurvival

Created in 2026, Survival Poppy Playtime Prototype Killers! is a horror experience on Roblox with over 1.2 million lifetime visits. It records 42 playing now, a like rating of 68%, 205,894 favourites.

Description (written by the developer; not a statement by this register)

🔪The ORIGINAL and BEST Survival Poppy Playtime Prototype Killers!🔪 🎉Can you survive the original Prototype and his new custom Prototypes? 🎉 Make sure to - Favorite⭐ - Follow ⚡ - Like👍 - Have Fun Tags: survive poppy playtime, poppy killers, huggy wuggy mutant, poppy horror, survive killers, poppy survival, the prototype, experiment 1006, huggy wuggy, kissy missy, mommy long legs, boxy boo, mutant toy family, toy killers, survive the toy, toy factory survival, survive poppy killer, escape the toy factory, killer toys, horror, survival, escape, run, scary, jumpscare, fun, chaos, prototype horror, poppy playtime chapter 5

Last updated by the developer 19 Aug 2026, 22:31 UTC.

42
playing (measured 21 Aug 2026, 20:54 UTC)
1,245,359
lifetime visits
67%
liked (205 👍 / 102 👎)
214,473
favourites (172.2 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

274234.510 August 2026 — 27 players21 August 2026 — 42 players10 August 202621 August 2026
2 measurements spanning 11 days, net +15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–44 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5442+15
10 Aug 2026, 15:2227first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
599 R$
VIP!
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome1,090,263 · 100.0% win
You Played For 10 Minutes! · welcome190,374 · 40.3% win
You Played For 30 Minutes! · other15,434 · 5.2% win
You Played For 60 Minutes! · other1,410 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.514 August 2026 — 68 % liked21 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked13 September 2026 — 67 % liked23 September 2026 — 68 % liked3 October 2026 — 68 % liked13 October 2026 — 67 % liked23 October 2026 — 67 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:3267no change
13 Oct 2026, 16:3167-1
3 Oct 2026, 16:3068no change
23 Sept 2026, 16:2368+1
13 Sept 2026, 16:0567no change
3 Sept 2026, 16:0467no change
24 Aug 2026, 16:0467no change
21 Aug 2026, 20:5467-1
14 Aug 2026, 16:0468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.