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Escape Lasers

Escape Lasers

A Roblox experience owned by Antidote Inc..

ObbyENobstacle avoidancemultiplayerleaderboards

Escape Lasers is an obby experience created on 2026-03-22. It has accumulated 12,444,288 lifetime visits and holds 20,069 favorites. Currently, 14 users are playing. The experience maintains a 77% like percentage. The description highlights dodging lasers and climbing leaderboards.

Description (written by the developer; not a statement by this register)

⚡ Welcome to Escape Lasers! 🚨 Dodge DEADLY LASERS with your friends! ⚡ Speed up to outrun the traps! 💪 Climb the leaderboards and prove your skills! 🔥 Can you survive without getting hit? 🔒 Lagging? Enjoy private servers for FREE!

Last updated by the developer 29 Jul 2026, 20:19 UTC.

14
playing (measured 10 Aug 2026, 16:18 UTC)
12,444,288
lifetime visits
77%
liked (15,986 👍 / 4,732 👎)
20,200
favourites (1.6 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1810first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Second Life
499 R$
Limited Trail
389 R$
Deadly Threadmill
230 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked2 September 2026 — 77 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5477no change
23 Aug 2026, 18:5277no change
13 Aug 2026, 18:5177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.