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Casico County [Patrol Map]

Casico County [Patrol Map]

A Roblox experience owned by Casico County Sheriff's Office.

RoleplayENpoliceroleplaypatrol

Description (written by the developer; not a statement by this register)

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 【Information】 Welcome to Casico County. Make sure to leave a thumbs up on the game! If you have any problems report it to the HR+. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ To Become A Law Enforcement Officer, Join The PD, SO Group. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 【Communications Server】 Join our discard for features like reporting, training announcements, regular announcements and lots more! --->a8bHhzR<--- ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 【WARNING】 Any game passes bought are not refundable, by buying one, you accept that we will not refund ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 【 Developer Credits】 - w1lliam897 [Builder/Scripter] - L3G0_SN1P3R (Builder/Scripter) -JobeDesigns (GFX Artist,Builder) -Tessa Brooks (GFX Artist,Builder, Scripter) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Last updated by the developer 1 Dec 2023, 02:05 UTC.

0
playing (measured 18 Aug 2026, 07:32 UTC)
3,307
lifetime visits
66%
liked (35 👍 / 18 👎)
105
favourites (31.8 per 1k visits)
13 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bomb Vest [ WIP ]
1,200 R$
Mafia [ WIP ]
700 R$
Glock 17 [ WIP ]
100 R$
Donation [ 50 Robux ]
50 R$
Tire Pump [ WIP ]
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,400 · 0.00% win
You Met w1lliam897 · social258 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.