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[🔥UPD] Guess Jujutsu Kaisen!

[🔥UPD] Guess Jujutsu Kaisen!

A Roblox experience owned by Smart Guessers.

OtherENAnime TriviaJujutsu KaisenQuiz

Description (written by the developer; not a statement by this register)

👾 FREE ADMIN PANEL!!! ⭐ Welcome to Guess the Jujutsu Kaisen Character! 🤔 Think you know every character from the anime? Prove it and win the ADMIN PANEL! 💬 Type the answer in the chat or the text box to open the doors! ✅ Multiple answers accepted! 💡 Stuck? You can buy hints to reveal letters or skip difficult doors! Reach the last door to earn Wins and appear on the Global Leaderboards! 🏆 👍 Like and Favorite the game to support us in bringing more updates! 💭 Join our Roblox group so you don't miss out on any news! Tags: Jujutsu Kaisen, JJK, Anime, Quiz, Guess, Guess the character, Gojo Satoru, Sukuna, Itadori, Megumi, Nobara, Mahoraga, Obby, Trivia, Doors

Last updated by the developer 26 Jul 2026, 06:02 UTC.

0
playing (measured 10 Aug 2026, 15:31 UTC)
384,120
lifetime visits
78%
liked (343 👍 / 98 👎)
31,802
favourites (82.8 per 1k visits)
22 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:313first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sabiduría Infinita [AYUDAS ILIMITADAS]
249 R$
Acceso VIP
129 R$
2X Velocidad [PERMANENTE]
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome297,831 · 100.0% win
First Door! · progression241,245 · 100.0% win
Complete the Game! · progression59,245 · 26.0% win
Obby completed! · progression18,309 · 26.0% win
First Race! · progression8,717 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

777877.514 August 2026 — 77 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:2178+1
14 Aug 2026, 23:1777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.