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Escape the Jail

Escape the Jail

A Roblox experience owned by giv up.

AdventureENescapemultiplayerleaderboards

Escape the Jail is an adventure experience created on 2026-03-22. It has accumulated 6,609,576 lifetime visits and 13,403 favorites. Currently, 68 users are playing. The game holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Escape the Jail! 🚔 Trick and distract the guards with your friends! ⚡ Race to the top of the leaderboards! 🚨 Do YOU have what it takes to escape? 🔓 FREE private servers, play with no lag!

Last updated by the developer 3 Apr 2026, 03:55 UTC.

68
playing (measured 10 Aug 2026, 15:16 UTC)
6,609,576
lifetime visits
91%
liked (15,235 👍 / 1,560 👎)
18,203
favourites (2.8 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:16138first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Deadly Threadmill
230 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked1 November 2026 — 91 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 23:3491no change
22 Oct 2026, 23:3391no change
12 Oct 2026, 23:3191no change
2 Oct 2026, 23:3191no change
22 Sept 2026, 23:3091no change
12 Sept 2026, 23:2391no change
2 Sept 2026, 23:2391no change
23 Aug 2026, 23:2291no change
13 Aug 2026, 23:2291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.