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Project: Mojo

Project: Mojo

A Roblox experience owned by PowerUp Studio.

Fighting & PvPENbattlegroundpvpopen-world

Description (written by the developer; not a statement by this register)

Alpha Version: 8 Game will be open until the weekend! Codes can be found on our server and twitter, next code released at 2000 Likes! 🏷Note: This is a battleground game to test stuff for a future open-world game! 🗓 Update Log: Huge list of changes, but a quick summary: bug fixes, quest improvements, nerfs/buffs, PVP mode, a new mode, new skill, flinging reduction ext ext 🕹 Controls: C: Open Inventory E: Block R: Melee Q: Weapon Double Tap W, A, S, D: Dash Double Tap Space: Double Jump 💡 Performance Note: There is a low-performance mode for lower-end devices in our settings, you can also lower your graphics in ROBLOX settings. 😁 Welcome to Power Up Studio's latest project. We hope you enjoy your stay and support the game. Join our group for codes, events, and updates.

Last updated by the developer 12 Jun 2022, 22:27 UTC.

0
playing (measured 10 Aug 2026, 22:03 UTC)
255,875
lifetime visits
83%
liked (2,092 👍 / 432 👎)
4,959
favourites (19.4 per 1k visits)
14 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EXP Booster
699 R$
Gold Booster
599 R$
Spawn Anywhere
199 R$
Special Player
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.