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[UGC] Cursed Spirit Incremental

[UGC] Cursed Spirit Incremental

A Roblox experience owned by Only Playable Games.

SimulatorENanimeincrementalrpg

Description (written by the developer; not a statement by this register)

👍 LIKE THE GAME + JOIN THE GROUP FOR UPDATES AND TO HELP SUPPORT THE GAME 👍 Crush cursed spirits, absorb Cursed Power, awaken new strength, and snowball from a no-name sorcerer into a reality-breaking force in this anime incremental RPG. Every click, battle, relic, and awakening pushes your power higher. 🔥 RISE FAST Battle cursed spirits for Cursed Power Upgrade damage, range, spirit spawns, and multipliers Draw rare relics to boost your build Awaken to reset stronger and scale harder Unlock deeper progression systems as you grow Stack boosts with friends and rewards ⚡ WHY PLAY Fast anime incremental progression Satisfying power upgrades Relic luck and ritual draws Awakening/rebirth scaling Leaderboards to chase New rewards and systems to master 👑 Start as a weak sorcerer. End as the curse no one can stop.

Last updated by the developer 23 Jul 2026, 23:57 UTC.

0
playing (measured 10 Aug 2026, 22:21 UTC)
22,705
lifetime visits
82%
liked (208 👍 / 45 👎)
154
favourites (6.8 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Focus
299 R$
Relic Fortune
249 R$
IQ Scholar
199 R$
Rare Spirit Luck
199 R$
2x Cursed Power
199 R$
Scout Mastery
199 R$
Starter Pack
199 R$
Spirit Haste
149 R$
Spirit Swarm
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome13,077 · 0.00% win
First Cursed Power · other9,821 · 0.00% win
Limit Breaker · other7,273 · 0.00% win
Awakened · other761 · 0.00% win
Relic Found · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.