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SCP-1000

SCP-1000

A Roblox experience owned by Rod Studio..

HorrorENhorrorSCP Foundationatmospheric

Description (written by the developer; not a statement by this register)

A dark, cinematic thumbnail shows a massive SCP creature towering over an abandoned industrial facility at night. The environment is wet and reflective, with rain falling heavily and dim lights glowing through thick fog. The creature, covered in moss-like fur, has piercing yellow eyes and a menacing expression as it reaches forward with a giant hand, as if trying to grab the viewer. In the background, large metal structures, towers, and factories create a dystopian atmosphere, partially hidden by mist and darkness. The ground is slick with water, reflecting faint lights and adding to the eerie mood. The overall scene feels tense and mysterious, like a found-footage horror moment captured just before something goes terribly wrong.

Last updated by the developer 1 Jul 2026, 22:29 UTC.

0
playing (measured 10 Aug 2026, 16:48 UTC)
455,630
lifetime visits
91%
liked (525 👍 / 49 👎)
35,821
favourites (78.6 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepass
599 R$
All Gun Unlocked
399 R$
Rocket Launcher
199 R$
MiniGun
99 R$
X2 Health
99 R$
Weapons
89 R$
Morph SCP 1000
49 R$
SCP ACCESS
29 R$
SCP 093 Morph
14 R$
SCP 035 Morph
14 R$
SCP 999 Morph
14 R$
SCP 173 Morph
14 R$
ShotGun
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome177,290

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.