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Kaizen Incremental

Kaizen Incremental

A Roblox experience owned by Ascendify.

SimulatorENincrementaljujutsu kaisenrpg

Description (written by the developer; not a statement by this register)

🌀 KAIZEN INCREMENTAL 🎁 Codes: RELEASE, LikeGame 💪 TRAIN YOUR STATS Build Strength, Focus, Speed and Cursed Energy to grow stronger! 📜 QUESTS & REWARDS Complete quests to earn XP & Yen while unlocking tougher challenges. ⭐ RANK UP Increase your grade and unlock new content. 🧬 TRAITS & POWERS Reroll for powerful boosts and rare abilities! 👁️ INNER TECHNIQUES Unlock unique abilities that give you an advantage in battle! ⚔️ SKILLS & TRAINING Learn new techniques and unlock advanced training areas. 🔄 REINCARNATION SYSTEM Restart your journey for permanent boosts and faster progression! 💥 ENDLESS PROGRESSION Keep upgrading and reach new heights of power. ⭐ Favorite the game to stay updated! This game is in development -- expect updates!

Last updated by the developer 6 Apr 2026, 09:16 UTC.

0
playing (measured 10 Aug 2026, 18:20 UTC)
61,009
lifetime visits
79%
liked (174 👍 / 45 👎)
318
favourites (5.2 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sun God
999 R$
Double Training
799 R$
Godspeed
449 R$
+3 Extra Shadow Vessel
429 R$
Cursed Spirit!
399 R$
Auto Mission
349 R$
2x Yen
299 R$
2x XP
299 R$
VIP
249 R$
Speed Master
199 R$
2x Cursed Energy
199 R$
Durability Master
199 R$
Strength Master
199 R$
Lucky Rolls
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

798079.515 August 2026 — 80 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:0779-1
15 Aug 2026, 15:5280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.