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Sky Bunny Obby ☁️

Sky Bunny Obby ☁️

A Roblox experience owned by Muscat Studio.

ObbyENCozySocial HangoutPastel Aesthetic

Description (written by the developer; not a statement by this register)

🌸 Sky Bunny Obby = Cozy Obby + Social Hangout. 👍 LIKE + JOIN GROUP → FREE TRAIL! 💨 The wind gently whispers and soft music drifts through the clouds as you explore sky gardens, cloud paths, and magical pastel landscapes. Collect Bunny Coins to unlock sparkling trails that give jump and speed boosts.✨ When a friend needs a hand, carry them along. You can hop, climb, fly, and simply find a moment of peace.🐰 No one climbs alone in the sky. ☁️ Tags: Aesthetic Obby, Hangout Obby, Cozy Obby, Bunny Obby, Sakura Obby, Sky Tower, Social Hangout, Royale High, Princess, Aesthetic Hangout, Chill Hangout, Pastel, Cherry Blossom, Cute Obby

Last updated by the developer 14 May 2026, 04:47 UTC.

0
playing (measured 22 Aug 2026, 16:00 UTC)
7,248
lifetime visits
84%
liked (42 👍 / 8 👎)
175
favourites (24.1 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sky Wings
299 R$
Magic Carpet
99 R$
Booth Editor Pro
99 R$
Speed Bunny
9 R$
Bunny Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Sky Bunny Obby · welcome5,532 · 0.00% win
Sky CheckPoint · progression2,869 · 0.00% win
Jade Warrior · secret59 · 0.00% win
Bunny Knight · other38 · 0.00% win
Bunny Moon · other29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.