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FNAF Incremental!

FNAF Incremental!

A Roblox experience owned by Sam Games..

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Description (written by the developer; not a statement by this register)

🍕 Welcome to FNAF Incremental! Start small, earn FazTokens, and grow your pizzeria into a full animatronic empire. Collect and manage animatronics, buy powerful upgrades, improve your office, complete daily goals, and play unique minigames to keep the profits rolling in. Even when you’re away, your animatronics are still hard at work producing income offline, so every time you come back, there’s more waiting for you to claim. Having fun? Please consider Liking and Favoriting the game to support the developers and help us keep the updates coming!

Last updated by the developer 27 Mar 2026, 00:07 UTC.

0
playing (measured 13 Aug 2026, 12:52 UTC)
237
lifetime visits
75%
liked (6 👍 / 2 👎)
9
favourites (38.0 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Passive Income!
199 R$
VIP Office!
99 R$
2x Click Income!
99 R$
Overnight Manager!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Shift · collection140 · 100.0% win
Night Terror · progression40 · 0.00% win
Freddy Fan · collection37 · 0.00% win
Power Grid · progression35 · 0.00% win
Fazbear Mogul · progression27 · 0.00% win
Clocked In · progression24 · 0.00% win
Skill Architect · progression15 · 0.00% win
Master Builder · collection8 · 0.00% win
Arcade Royalty · collection0 · 0.00% win
Scrap Master · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.