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FNAF Quiz

FNAF Quiz

A Roblox experience owned by Etesian Dreams.

PuzzleENFive Nights at Freddy'sTriviaCharacter Recognition

Description (written by the developer; not a statement by this register)

Five Nights at Freddy's is a franchise that is owned by Scott Cawthon / Steel Wool. I do not claim any of the characters or music in this game as my own. Welcome to.. well.. a FNAF Quiz! Guess the characters in order to progress! The characters in each game are based on their appearance, and not from which they originated from. Features: A timer to see how speedy you are! A leaderboard for each stage to see who's the best! A textbox (that does not link to chat) for answering questions quicker! Free level skips, in case you get stuck on a character! Test you FNAF knowledge in this game today! Game only goes up to FNAF 3 for now.. I'll continue updating if people want me to. All answers can be found on the official FNAF Wiki. Includes characters from Minigames / Cutscenes that take place during the actual FNAF game's gameplay. As always, thank you Scott for this amazing franchise. There are no paid objects in this game.

Last updated by the developer 6 Apr 2026, 03:48 UTC.

0
playing (measured 10 Aug 2026, 14:49 UTC)
1,758
lifetime visits
85%
liked (39 👍 / 7 👎)
42
favourites (23.9 per 1k visits)
23 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed FNAF 1! · progression718 · 0.00% win
Completed FNAF 2! · progression353 · 0.00% win
Completed FNAF 3! · progression290 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.519 August 2026 — 84 % liked8 September 2026 — 84 % liked18 September 2026 — 84 % liked28 October 2026 — 85 % liked19 August 202628 October 2026
4 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 10:2185+1
18 Sept 2026, 03:0184no change
8 Sept 2026, 02:5284no change
19 Aug 2026, 02:0184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.